Complete Rules
9.05.04
9BALL2000 RULES
Nine balls are racked in a diamond formation as illustrated. As viewed
by the person racking from top to bottom, left to right the balls should
be in the following order... (1, 5, 6, 7, 9, 8, 2, 3, 4 ). This is done to
assure that all players are starting from the exact same starting point.
Shooting:
Play is begun by breaking the rack from anywhere behind the head
string and contacting the one ball first. If a ball is made on the break the
shooter continues shooting . He must shoot at the lowest numbered ball
remaining on the table. If he pockets this ball or another ball by
combination he continues to shoot as before at the lowest numbered
ball remaining on the table. If he makes the Nine on a combination , the
Nine is spotted on the foot spot and the player continues to shoot, as
this is considered a made shot. When the shooter fails to pocket a ball
this is counted as a miss. After a miss or foul the shooter takes ball in
hand anywhere on the table and continues to run the rack as described
above until pocketing the final ball which will be the Nine.
Fouls: Failure to contact the lowest numbered ball on the table with the
cue ball and then drive any ball to a rail, or pocket a ball is a foul.
Jumping any ball off the table is a foul .All jumped object balls except
the Nine shall remain down, the Nine shall be spotted. Pocketing the
cue ball is a foul. Balls pocketed on a foul shall remain down. Balls
moved other than by the act of shooting shall be placed back to their
original position but no foul shall be charged.
Scoring:
A miss is recorded after each shot that fails to pocket a ball. Two
misses are recorded for each foul. At the end of ten racks total misses
will be tabulated and a final score computed. The standard match shall
be ten racks in length.
Score computation: The score for a perfect match shall be 2000 points.
To obtain the score for a match divide 2000 by the total number of
misses plus 1.
example 30 misses = 2000/31= 64.52 .
Averages:
A players average will be computed using a proprietary formula which
reflects a players most recent scores and will trend quickly towards a
players current performance. This is not a true mathmatical average but
rather a trending average with an automatic acceleration
function.included in the computation.
Handicapping:
Each players handicap will be automatic and dictated as a function of
his playing average. Each player will be in essence playing against
himself as well as against all other players in the tournament. Places in
a tournament will be decided based upon how well each player
performs against his playing average expressed as a percentage.
Example: Player A average = 123 , Match score = 133.33 = 108.40 %
Player B: average = 50, Match score = 55.56 = 111.12 %
Player B finishes ahead of Player A with a performance rating of 111.12
% .
Tournament play:
shoot a rack with the non shooting player keeping score for the Two
misses are recorded for each foul. At the end of ten racks total Two
misses are recorded for each foul. At the end of ten racks total misses
will be tabulated and a final score computed. The standard match shall
be ten racks in length.
match shall be ten racks in length.
Once a score sheet has been used it becomes an official score and
must be registered, there are no throw away games. Once a set is
started it must be played to completion
Starting averages:
New players coming into the system must play a qualifying set to
establish an initial playing average prior to any actual competition.
Playing averages will quickly trend to their proper values.
Copyright 2003 by Nine Ball 2000, Inc.
THE RACK